Neon Chrome Wiki
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Beta Update (4/26/16) is one of the Updates in the game Neon Chrome.

Notes[ | ]

We'll be moving the quick updates into beta branch as of today. After some testing the beta branch becomes "the default build".

If you want to play the latest version which hasn't been tested "that much", opt in for the "beta" in properties->betas.

Usually the beta version includes all the latest tweaks, features and fixes, but on the other hand there may be new and interesting bugs as well :)

Here's the change list, some of this was already in 25th April update.

  • Fixed a bug where a hub elevator did not open after defeating a boss if one co-op player died during the battle.
  • Removed "explosion_required_to_damage" flag from sofa.xml.
  • Removed reflections from cryocasks which don't seem to have reflections visible on ground in any case (more fps)
  • Moved a tutorial text marker in hub down a bit as it was on top of the stat upgrade consoles
  • Intro skippable
  • Added death tips for some turrest and shooter mine
  • Improved turret naming
  • Removed vibration setting from control setups (unimplemented)
  • Fixed some floor tiles in the hub.
  • Added classic resolutions to make the game playable on ultra wide monitors.
  • Default d3d9 present interval used for improved input response in some cases
  • Updated credits with some tester names
  • Added some subtle lightning to other major muzzle flashes as well (laser already had it)
  • Removed icon from psycho dart's immune text.
  • Added spider key room to hovertank battle.
  • Updated Psycho Dart description to reflect current functionality.
  • Special unlock removed from board room
  • Loot room now opens with yellow key
  • The voice overs should not overlap as there's a door between the sections of the board room
  • Current max centered in stat info
  • Psycho Darts now convert only organic enemies.
  • Replaced Armacore and Armocorp with Armocore.
  • Fixed a bug with psycho darts. Enemies should not stay permanently converted anymore.
  • Fixed a rare room's miniboss to be immune to conversion.

See also[ | ]

External links[ | ]

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